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### Describe the project you are working on
any GDScript code
### Describe the problem or limitation you are having in your project
I want to be able to ignore a GDScript warning (or potentia…
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### Describe the project you are working on
A game making heavy use of GDScript
### Describe the problem or limitation you are having in your project
Casting into a variable safely currently …
btarg updated
2 months ago
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### Describe the project you are working on
same as https://github.com/godotengine/godot-proposals/issues/4867
### Describe the problem or limitation you are having in your project
this is co…
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**Describe the project you are working on:** This applies to many projects. This is an offshoot from https://github.com/godotengine/godot-proposals/issues/737, example use cases and other discussions …
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### The used GdUnit4 version
4.3.4 (Latest Release)
### The used Godot version
v4.3.stable
### Operating System
Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 306…
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### Describe the project you are working on
Simple 2D games for internal companies.
### Describe the problem or limitation you are having in your project
GDScript lacks of something like c++ STL li…
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Simple line
```
$print("Hello, world!")
```
Multi-line
```
$*
print("Hello")
print(",world!")
*$
```
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**Your Godot version:**
4.3.stable
**Issue description:**
There is no actual constructor to create a basis from another basis.
**URL to the documentation page:**
https://docs.godotengine.or…
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It would be handy if there was a page (even better, a wiki page) that tells all the api difference and caveats between gdscript and dlang.
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FuncRef -> Callable / lambda functions
https://docs.godotengine.org/en/latest/classes/class_callable.html
Async functions ( await )
https://docs.godotengine.org/en/latest/tutorials/scripting/gd…