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Full integration of SSD and geant4 could include the use of the electric field calculated by SSD. Particle propagation in Geant4 can then occur in the presence of this field.
Field dependent spectru…
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```
New (minor) feature:
Please make an optional mode where hiragana/katakana particles is written as
romaji as well, would be very useful in order to learn these.
Maybe too hard for kanji, but at le…
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If mappers want to add effects like smoke to a map, they have to manually add those using envelopes.
It would be easier if mappers were able to add effect sources on the game layer. For example a s…
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I created a scene and now I've realized the scale is wrong, the user just feels to small when they walk around inside it. I presume this will be a common problem as it's sometimes hard to estimate unt…
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### Describe the project you are working on
Working on a racing game that requires some fairly complex meshes to be extruded along curves (for racetracks), Currently, CSGPolygon meshes can be gener…
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**Feature description**
You know the regular clunky androids made from steel? Well, this one is made out of brittle plastic. When hit hard enough by a blunt object, it will be smashed, and plastic sh…
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Currently, the [`NonbondedForce.addParticleParameterOffset`](http://docs.openmm.org/latest/api-python/generated/openmm.openmm.NonbondedForce.html#openmm.openmm.NonbondedForce.addParticleParameterOffse…
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Heard this issue from multiple people. When the radius of circle object in particle picker GUI starts overlapping, issues occur where one mouse click deselects two (or more) particles. For larger radi…
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**Description of the bug**
When combining pair lubricate/poly and pair brownian/poly to simulate the dynamics of a binary hard-sphere (HS) mixture, I find that there are strange attractions betwee…
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I have tested with all the other explosives, This is just an issue with gunpowder in pills. You may be able to stack 2+ of those pills on tile and you will get 2+ booms from that tile. The usual hard …