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### Godot version
3.5.1 stable
### System information
Windows 10/Xubuntu 22.04 (64Bit), Intel HD 530,GLES3
### Issue description
In my game, Plethora of Bullets, a 3D FPS, I am experien…
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### What is your question? Please describe.
![image](https://github.com/user-attachments/assets/0701a012-ae5d-47de-8c22-3049de913049)
![image](https://github.com/user-attachments/assets/bdfcd76e-6…
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## Details
I have been testing Flutter to evaluate its rendering capabilities. Because I intend to create a Graph viewer That needs to deal with millions or billions of nodes, with colors, movement…
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### Describe the project you are working on
3D game.
### Describe the problem or limitation you are having in your project
I am making an explosion particle effect with GPUParticles3D node and havi…
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# Boss: Carapace
We have several bosses already implemented which you should feel free to use as inspiration/reference. Also you can reference some other open source custom games on Github which have…
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The Console shows some error.
"particles.js:1495 Uncaught TypeError: Cannot read property 'getElementsByClassName' of null"
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Apple Feedback Assistant ID: FB12683338
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**Describe the bug**
If a transition, effect, generator or title Motion Template have a set type to have an opacity of 0%, Final Cut Pro 10.6.7 ignores…
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I want a trio of small elemental enemies that can be encountered in the spirit world. They are supposed to be ethereal energy beings sort of like very weak versions of the Spirit Beasts. There would b…
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**Describe the project you are working on:**
3d open world game
**Describe the problem or limitation you are having in your project:**
I have many particle emitters in the world. They have a noti…
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The current sv_pure whitelist for Team Fortress 2 is far too restrictive, as the whitelisting of custom viewmodel animation (which are separate of weapons models) and certain models and materials cont…