-
### Describe the project you are working on
A 3D RPG Game
### Describe the problem or limitation you are having in your project
When using official releases of Godot engine, when the game cra…
-
Using Textractor has been fantastic - and a lot easier - than some of the older text hooking I've used, and so far I've only had trouble using it on one game. I'm having trouble getting Textractor to …
-
I have a ton of assets, sprite sets, tile sets, characters, vehicles, And I'd like to draw some new weapons. But flying by the seat of my pants isn't working to well for me as i can't seem to properly…
kieln updated
6 years ago
-
```
Games fall into a genre. Ours should too.
```
Original issue reported on code.google.com by `dantho...@gmail.com` on 31 Jan 2007 at 10:13
-
A lot of people spent a lot of time "customizing" their adventures and preparing 'general' sets. It would be just great, if these could be shared in a simple way to a wider audience, either as "public…
-
We should add a test to our test game that plays a BGM and SFX with all interesting variations of audio formats. I would suggest encoding the same song in each format and having an event play it in ea…
-
![screenshot from 2017-12-27 08-32-36](https://user-images.githubusercontent.com/26195610/34366644-0faa263c-eae2-11e7-9ef2-58b99a19831b.png)
If a reward item is paid when the inventory is full, the…
-
Reported by: **[Pegasus-RPG](https://github.com/Pegasus-RPG)**
Date: 2017-12-13T15:59:34Z
Status: Confirmed
Importance: Critical
Launchpad Issue: [lp1738028](https://bugs.launchpad.net/bugs/1738028)
…
-
**Current problem:**
Currently, the map engine works only with BG1. This causes issues when trying to use BG2 for a HUD because of the following layered order:
BG1 - Priority 1
BG2 - Priority 1…
-
There are some example views with the module and a recipe book somewhere.
pair programming required.