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It seems the `!REMOVEDEMOS` command removes `FreeOnDemand` packages which do not belong to the `Demo` category.
I believe the filter must be based on the package name, but I am not sure as I have n…
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### Checklist
- [X] I've **checked both [open and recently closed issues](https://github.com/tetrio/issues/issues?q=is%3Aissue)** to ensure this feature is not already requested.
- [X] I am using the…
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After a game ends, it could be useful to have a replay feature that shows all the moves made in the game. This could help players analyze their game and improve their strategy. In my perspective, this…
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| 章节 | 贡献者 | 进度 |
| -- | -- | -- |
| Game Theory I Week 1 Game Theory Intro - TCP Backoff | @whoKnowsss | |
| Game Theory I Week 1 Self-Interested Agents and Utility Theory | | |
| Game Theory …
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### 🎮 feature Request
**feature logic and basic description**
**Feature Logic:**
The feature involves integrating a tutorial or help section into the game interface to provide players with clear …
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We’re looking to gather real-world use cases for AgenticJS. If you have ideas on how our framework could solve practical problems or enhance your projects, we’d love to hear from you.
**How You Can…
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**Is your feature request related to a problem? Please describe.**
No, the feature is about enabling ML models to work with Dojo.
**Describe the solution you'd like**
The idea is to integrate ver…
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# Git Branching Strategies | Game Shenanigans Blog
Branching strategies appropriate for indie game developers.
[https://gameshenanigans.com/posts/git-branching-strategies/](https://gameshenanigans.c…
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**Describe the bug**
ll command does not support the following strategies:
- ll quest
- ll skill
- ll normat
Attempting to set these strategies causes it to be set to "normal".
The followi…
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Because it is so inefficient to have mined resources sent all the way to the castle and then have to be pulled back out again, it seems worth building extra gold and steel smelters just to avoid them …