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**Describe the bug**
An errors appears after i2 localization v2.6.5 f5 package installation in uMMORPG v1.154-1.155
**To Reproduce**
Steps to reproduce the behavior:
1. Install uMMORPG v1.155 …
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Building WebGL client, added LLAPITransport to Network Manager, removed Telepathy, assigned LLAPITransport to Transport. Recurring error: (Server & Play Unity; Windows Server and Unity Client; Linux S…
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Benchmark script:
```csharp
using UnityEngine;
using Mirror;
public class Benchmark : MonoBehaviour
{
void WriteRegular(int count)
{
// write(int)
NetworkWriter writ…
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**Versions (please complete the following information)**
- Unity Version: 2017.4.9f1
- uMMORPG Version: V1.150
- Are you using a fresh uMMORPG version without any modifications? Yes
**Describ…
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**Versions (please complete the following information)**
- Unity Version: 2017.4.14f1
- uMMORPG Version: 1.146
- Are you using a fresh uMMORPG version without any modifications? yes
**Descr…
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**Versions (please complete the following information)**
- Unity Version: 2017.4.7f1 LTS
- uMMORPG Version: 1.151
Fresh install.
**Describe the bug**
UI element on login after server cras…
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**Versions (please complete the following information)**
- Unity Version: 2017.4.11f1
- uMMORPG Version: V1.140
- Are you using a fresh uMMORPG version without any modifications? not completely …
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Upgrading Telepathy on Mirror causes the transport layer loading to fail on TypeLoadExcpeption.
Steps to reproduce:
1. Create a new project and download Mirror from Asset Store (happens with a loc…
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**Versions**
- uMMORPG Version: 1.45
**Describe the bug**
Mana recovery uses healthMax instead of manaMax in Entity.cs:
``` csharp
return _manaRecoveryRate.Get(level) +
Convert.ToInt32(p…
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When u use the script, in linux Headless mode you keep getting this error?
Client is stuck at Handshaking, with sqllite it works fine?
Is there any solution to this?
Ussing 1.137
Mysql is conne…