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Vehicles that work on both land and water
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I'm giving strange a shot, and I've found a small bug in the 1.21 Fabric version of the mod.
While exploring, I noticed that each stone circle I've found (3 so far) in the overworld is partially su…
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I’ve been trying to figure “role play” ways to prevent room transitions.
In this case, we can have an underwater passage. If you don’t have a scuba gear item, then you start having respirations bub…
vjeux updated
2 years ago
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Nametags of underwater avis, as viewed above water, seem to be floating on top of the water, even if the avatars are deep below. Looking below water they snap back to normal.
https://secondlife.canny…
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When underwater, one can still see weather effects.
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### Game Version
v1.20.0 pre2
### Platform
Windows
### Modded
Vanilla
### SP/MP
Singleplayer
### Description
It moves very fast in water and doesn't sink.
### How to reproduce
_No response_…
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# 3D Underwater Lidar | Project DAVE
Wiki/Tutorial Documents for Project DAVE
[https://field-robotics-lab.github.io/dave.doc/contents/dave_sensors/3D-Underwater-Lidar/](https://field-robotics-lab.gi…
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![Снимок10](https://user-images.githubusercontent.com/89547444/189646036-18879c1c-d49c-4ffe-9a13-8a4def8dc08d.PNG)
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In principle, it looks like the plume simulator should be applicable to also for simulation of plumes in air and with air and ground robots carrying sensors. Are there any blockers for such scenarios …
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Can we automatically update Underwater Hockey Tourist? Or have a page here with all the teams with the same info?
Gjoll updated
6 years ago