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### Godot version
4.0.2
### System information
Arch Linux, Xorg, Gnome 43
### Issue description
The root node in my character exported with Auto-Rig Pro inside Blender contains a "root"…
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I am not sure where the problem is but I am seeing very high CPU usage since I started using v1.0.0. With three small clusters load average skyrockets to the 10s quite quickly making the nodes unusabl…
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### Detailed Description of the Problem
Hi,
I tried to apply some NIC optimizations to all physical interfaces:
```
# systemd-networkd config section
CombinedChannels=64
RxBufferSize=2047
…
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### Detailed Description of the Problem
It looks like our HAProxy got a reload and crashed about a second later
### Expected Behavior
No crash
### Steps to Reproduce the Behavior
N/A
…
idl0r updated
5 months ago
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### Bug description
Since the last big update with the new protocol user parents are dying unexpectedly without any signs of problems before.
The agent is running but it doesn’t do anything. User …
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#### System and Blend File Information
**Blender Version:** 3.5.1, octane2022_Blender3.5, 2023-05-17 11:23, 71fffab9dc8a
**Addon Version:** A FLIP Fluid Simulation Tool for Blender (v1.7.1 Stable …
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### Current Behavior
I have used the previous exporter named Blender2MSFS V0.41.4 with Blender V3.0. It had an option called “extended glTF for MSFS” under the export menu with which to export your s…
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### Describe the project you are working on
Godot
### Describe the problem or limitation you are having in your project
Many users have complained for a long time about the performance in GDS…
reduz updated
2 months ago
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I was thinking about a way to use Blender to 3d-draw build123d scripts (so I can use Lapce as editor, because VScode is too bloated for my taste) and I found this great project. I tried to understand …
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![image](https://user-images.githubusercontent.com/83391040/228830358-ba0ba6ac-ebae-4ce0-a9c9-f43c03d944be.png)
i am a free/hobby user
2023-03-30 14:01:44,166 - INFO - Starting export!
2023-03-…