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**Godot version:**
3.2.1
**OS/device including version:**
Windows 10 Home 1909
GLES3
Intel(R) UHD Graphics 620
**Issue description:**
_My ColorPicker disappears after when drawing…
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**Godot version:**
3.1.1
**OS/device including version:**
Windows 10.
**Issue description:**
Godot sporadically (not often) hangs in moment scene save. Message saving scene never disappear.
Issu…
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## Breaking compatibility
I know I promised to break as minimum as possible to compatibility for Godot 4.0, but I' ve been thinking this over for a while and based on feedback, and I think it's wor…
reduz updated
10 months ago
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I am using a m1 mac and I am getting a weird issue with libclang. If I run `clang -v` I get:
```
Homebrew clang version 12.0.1
Target: x86_64-apple-darwin20.5.0
Thread model: posix
InstalledDir…
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### Describe the project you are working on
Implementing a High-Level Multiplayer API backend that uses Nakama (on behalf of Heroic Labs)
### Describe the problem or limitation you are having in…
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```
[INFO] MS C++ Compiler OK
[INFO] Compiling Godot C++ API (inside C:\Users\PC\Desktop\Browser\thirdparty\godot-3.5\cpp) ...
scons: *** No SConstruct file found.
File "D:\Program Files\Python3…
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In GDScript there is a "join" function to take a PoolStringArray and a delimiter and turn it into a String.
https://docs.godotengine.org/en/3.1/classes/class_poolstringarray.html#class-poolstringar…
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I'm using GodotSteam v3.3, downloaded from Godot AssetLib (so, the GDNative version, I believe).
OS is Ubuntu 20,04
I did *not* download this plugin on Ubuntu, it was downloaded and installed in…
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ERROR: Index p_type_b = 1122114304 is out of bounds (Variant::VARIANT_MAX = 35).
at: Variant::get_ptr_operator_evaluator (core\variant\variant_op.cpp:919)
ERROR: Condition "!method" is true. Retu…
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Hi,
We've had trouble running the compiler and tests on our custom build of Godot.
# Details
The Godot engine build script has some switches to skip features, and we strip support for mp3, …