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```
add support for compositor-files from within blender.
so you can specify your postprocessing effects like materials,fonts and such.
```
Original issue reported on code.google.com by `thomas.t..…
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```
Feature: Smoke for exhaust.
Purpose of feature addition: Added realism.
Work involved: Will have to tie the smoke released to the work the engine is
doing (not sure how easy this number will be…
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```
What steps will reproduce the problem?
1. Load an animated Ogre3D model, from Blender 2.6 or OgreMAX which use shared
geometry.
2. Load another instance of this model
3. Try setting different ani…
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```
What steps will reproduce the problem?
1. Load an animated Ogre3D model, from Blender 2.6 or OgreMAX which use shared
geometry.
2. Load another instance of this model
3. Try setting different ani…
-
```
Dear developers,
Thanks a lot for an excellent script!
All is working fine on my PC except an object merge functionality (I'm trying
to merge several objects into one mesh)
Information from FAQ…
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```
We need to be able to move configuration out of the Python script itself, for
many thing I can think of :
- command line tools path (auto PATH envvar, system dependent default path, or
manual pa…
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```
What steps will reproduce the problem?
1. Export any blender scene with blender2ogre
2. Select "Export Scene"
3. Open the exportet .scene file
What is the expected output? What do you see instead…
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```
What steps will reproduce the problem?
1. Load an Ogre3D dotScene file where the material name in the externals does
not match the name of the scene file. For example the material is
"Scene.mate…
-
```
What steps will reproduce the problem?
1. Load an Ogre3D dotScene file where the material name in the externals does
not match the name of the scene file. For example the material is
"Scene.mate…
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**[Original report](https://bitbucket.org/cegui/cegui/issue/1098) by Jacob Jensen (Bitbucket: [jjonj](https://bitbucket.org/jjonj), GitHub: [jjonj](https://github.com/jjonj)).**
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Ident updated
8 years ago