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Hi,
We've started a few months ago [porting Visual Pinball to Unity](https://github.com/freezy/VisualPinball.Engine). There are a few reasons for that, besides using a current-gen render pipeline a…
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## Pandoc versions
Pandoc 3.1.2 under macOs (M1)
```
pandoc 3.1.2
Features: +server +lua
Scripting engine: Lua 5.4
User data directory: /Users/steve/.local/share/pandoc
Copyright (C) 2006-2…
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Felipe's idea is to create a desktop app (in Electron) that will track stats for a user by calling the Riot Games API. Basically, the app will show the user's stats overtime. Things like LP, average C…
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Need to create widget ActionPoints to display player Action Points.
![ss_aa0796c1f5fa4f4b3547cad5f0936bd7a0479816 1920x1080](https://cloud.githubusercontent.com/assets/597839/4261506/6f75d19c-3b72-11e…
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A set of custom reactions that use an appropriate reagent to repair an item. This reduces item wear while maintaining decorations and kill counts. This should probably decrease the value of the item, …
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Just found this scripting library and it looks like a fantastic start. I had started writing my own scripting language with the same intention, but I'd rather just contribute to this one. Using a subs…
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This issue will track implementation of VTF textures.
- Loading of VTF formats - VTF has several different texture compression formats
- Complete: Most 8888s, most 888s, DXT1, DXT5, UV88, RGBA16
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The Urho UI provides a method to set the cursor image however Turbobadger doesn't offer this so this functionality went away with SystemUI.
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Visual Scripting
##### Description
- Would a blueprint/visual scripting implementation be out of the question?
- Block Programming was mentioned previously, but that would not be as useful as b…
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Juerg Lehni (lists@scratchdisk.com) reported on 2009-08-05 16:34
Created an attachment (id=118)
Patch to add onBeforeCommit, onCommit and onAfterCommit callbacks.
For a feature I added to my CMS I n…