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# Motivation
Right now, the ambient atmosphere of a settler is defined by the LifeSupportType and there directly by the inventory of the vehicle, EVA suit or settlement. It doesn't represent real l…
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Hi, In GE6 there is a new ground-level streetview mode... which is pretty cool!
There are two ground-level modes - Street View and the Building View.
Building View is the same as the 'standard' …
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# Stratholme / The Culling of Stratholme
__Boss:__
The Four Horsemen
_Description:_
Four death knights on deathchargers. Think undead Arthas hero.
https://www.hiveworkshop.com/threads/ba…
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**Is your feature request related to a problem? Please describe.**
When mapping an object of interest in a dynamic environment, lot of other surrounding objects move around which can cause issues wit…
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Healthbars still give away positions of mining. Probably a way to disable that.
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Original issue reported on code.google.com by `sanadauj...@gmail.com` on 18 Nov 2010 at 3:37
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We have a lot of data from the national water model in [here](https://console.cloud.google.com/storage/browser/national-water-model-reanalysis) and [here](https://console.cloud.google.com/storage/brow…
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Healthbars still give away positions of mining. Probably a way to disable that.
```
Original issue reported on code.google.com by `sanadauj...@gmail.com` on 18 Nov 2010 at 3:37
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Currently, All river / water tiles (and cliffs!) appear the same in the editor, making it VERY difficult to edit rivers without remembering the ID's of each corner, plus their orientation. This also a…
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We need a person on our team to test our game releases on phone hardware regularly. They should have a laptop and a smartphone, either android or iphone. And probably a USB to phone cord too. It would…
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Today we use a 2D costmap of independent cells. While this is a good and cheap way of saving some relevant information, it will bound us for the foreseeable future to 2.5D land.
If we want to suppo…