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**What problem does this solve or what need does it fill?**
It'd be very nice for tilemap to handle (arbitrary, smooth) map zoom in addition to panning.
**Describe the solution would you like?**…
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Currently RenderBug throws this error
ad0854d1-ee14-4dc1-8918-148b34eae7b3:53 Uncaught (in promise) ReferenceError: TilemapAABBRenderer is not defined
at new RenderbugInstance (ad0854d1-ee14-4…
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Commented layers should not render any animation or sprites. Commented layers will not generate the animation but sprites still generate.
advra updated
4 years ago
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It's worth mentioning in the README that Tiled's "Tile Layer Format" matters when wanting to enable animations:
- [x] XML
- [ ] Base64 (uncompressed) _supported by `Phaser.Loader`_
- [ ] ~~Base64…
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http://ncase.me/sight-and-light/
Something I would like to do at some point.
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Tile tool do nothing on click?
ghost updated
5 years ago
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马伟鸿
mentors:
- @zhangleio for paracraft mod PrimeCubeMod
- @caoyongfeng0214 for keepwork mod DrawingMod
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Render full blocks using moderngl.
Mainly to test the functionality of moderngl and implement a system for easy extensibility.
The following image shows the blocks rendered using PIL
![2020-03-25…
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### Describe the project you are working on
Godot engine improvements.
### Describe the problem or limitation you are having in your project
There is no built-in support for half-offset squ…
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This issue was reported through our support contact:
> The second issue is with the fill tool. Using the fill tool without the "stop at grid" option checked leads to the indexed tiles becoming enti…