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It would be helpful for developing FTEQW standalone projects (and help make custom maps for the game The Wastes that uses FTEQW) if there was support for VVM models and .mat shader files.
VVM model…
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Hi! 👋
Firstly, thanks for your work on this project! 🙂
Today I used [patch-package](https://github.com/ds300/patch-package) to patch `vision-camera-ocr@1.0.0` for the project I'm working …
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### 🐛 Describe the bug
I am having difficulty building from source on macOS with an M1 chip. Here is what I've tried:
1. `conda create -n .torchvision_venv python=3.11`
2. `conda activate .torc…
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reference model is from: https://github.com/pytorch/vision/blob/main/torchvision/models/swin_transformer.py
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My training process crashed after first epoch with models/segment/gelan-c-seg.yaml. Before gelan I tried yolov9-c-seg.yaml but its caused other problems.
Error is:
Traceback (most recent call last):…
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As the title implies, helpers will aggro onto enemies, but they won't stop attempting to attack the enemy even if the player is closer to them.
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Thank you very much for your work. I have a question about
`image_features, pre_image_features = vision_tower(images, attention_mask=flatten_vit_attention_mask)`. What does this line do, and how doe…
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First of, thanks for this great mod. Its makes the game much more fun to play!
When combining it with the "The Vision" mod it's sadly causing though.
When trying to warp to the Gloaming Galaxy …
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I set the model path to a custom path by changing the extra_model_paths.yaml
```
comfyui:
base_path: /custom/path/
checkpoints: models/checkpoints/
clip: models/clip/
clip_vi…
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I have some footage that seems to contain both HDR10 and Dolby Vision. Does this look accurate?
HDR format : Dolby Vision / SMPTE ST 2086
HDR format …