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So it seems that facebook has renamed the repo from react-vr to react-360, am I getting this right or am I missing something here? anyone updating the references?
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### Godot version
4.1.1, 4.2.rc1
### System information
Ubuntu (Compilation), PICO4 Android (OpenXR), PICO Browser (WebXR)
### Issue description
OpenXR and WebXR both hang while starting (right a…
svok updated
3 months ago
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https://www.w3.org/TR/WebCryptoAPI/#dfn-SubtleCrypto
This is used in the hub.link flow for joining a hubs room on a VR device.
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Is anyone interested in developing native VR or AR games for the Meta Quest using AppGameKit? I've started working on making this possible, especially since the older AGK2 VR plugin didn't support And…
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When a VR application is launched, if configured per the wiki page, it should open a mirror window on the monitor instead of pushing frames only to the HMD. Currently the window does open, but it's co…
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I run the code in docker container and its image is pytorch/pytorch:1.7.1-cuda11.0-cudnn8-devel.
I follow the example and build successfully, but something wrong happen
```python
from decord import…
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Testing [spacesvr.io](https://spacesvr.io/) with Quest 2.
After right hand SnapTurn, left hand movment don't work correct?
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when we change view from main screen to a subwindow, wallpanel is deactivated, even if we come back to the main window.
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When I open vr version 1.19.x with Java(TM) Platform SE Binary it doesn't open the vive craft menu its as though it opens and instantly closes. I've tried everything I could possibly think of includin…