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it seems inappropriate to have an image of generation resources (wind turbines) on a site that focuses on Usage Information (consumption). Would it be possible to shift the background context to imply…
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I dont want to be a whiner but in my Mekanism room i drop to like 13-16 fps while i normaly have 50-60 fps. Purely when i look @ Mekanism i already see a FPS drop. The server has no TPS drop so its pu…
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I have a small wind farm of five turbines at about y level of 90 and they are each outputting 1.6kj per tick, not per second. One turbine has been giving me more power than a hydrogen generator easily…
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I was playing around and came across your script. It seems that on my setup, which is one reactor and on turbine, it is saying that the energy buffer is at 10% even though it is full, as you can see o…
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I've had a few crashes now not sure how tofix. I currently use wind turbines for power and this is hte error it throws off.
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 2/26/14 …
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One more of a few glitches ( #999 #452 in addition) that crop up when using OptiFine with Mekanism: models that extend beyond their source block (notably, the Wind Turbine) will vanish when the source…
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When there is a lot of [wind capacity](http://pro.et-model.com/scenario/supply/electricity_renewable/wind-turbines) installed, adding **extra wind capacity leads to a higher LOLE**. Although this is a…
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Since some of the tutorial text wasn't in the best English, I took some time and tried to rewrite it to contain the same information, but write it so it's a little easier to read. Hopefully it'll be …
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Now the max for number of windturbines offshore is [calculated](https://github.com/quintel/etsource/blob/master/data/inputs/number_of/number_of_energy_power_wind_turbine_offshore.ad#L9) as follows:
`…
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We could get rid of [the check](https://github.com/quintel/etengine/blob/master/app/models/api/v3/scenario_updater.rb#L87-L90) whether the input is lower than or higher then the set `min` and `max` pr…