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PR #42 had to stop early because we need Numba to let us recognize `np.ndarray` subclasses inside of a Numba-compiled function. This feature _is_ being implemented, but it is not finished or in any re…
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Hi, thanks for graphmath! It solves a lot of problems with 3D rendering and physics simulations.
There are a few things that could be added to make this more complete for realtime 3D interactive appl…
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### Describe the project you are working on
A third person character
### Describe the problem or limitation you are having in your project
I want the character's head to face whoever is talking to …
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``` lua
hook.Add("PreDrawHUD", "", function()
cam.Start3D(nil, nil, 20) -- Create and destroy a 3D rendering context with a FOV of 20
cam.End3D()
cam.Start2D()
-- This call to To…
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For reference, my code and data are available here: [https://github.com/mocialov/pc_registration](https://github.com/mocialov/pc_registration)
I have obtained multiple RGBD images using Kinect v1 f…
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This still needs a bit more refinement, but the general idea is that a symbol layer should be allowed to be presented above the ground, this isn't only for when terrain is on but should also be applie…
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### Prerequisite Checklist
- [X] I searched for [existing issues](https://github.com/search?q=repo%3ASFML%2FSFML&type=issues) to prevent duplicates
- [X] I searched for [existing discussions on th…
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Google's Face Mesh can be used here as a MTCNN alternative.
It is working really fast even on CPU and outputs very detailed 3D landmarks so the output gaze vector can be combined with 3D face in th…
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To not depend on external libraries and to provide correct, fast, and simple examples of LA usage with quantities we need simple vector and tensor types (up to 3 dimensions) together with the followin…
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Hello,
I believe I found a bug with the incompressible random vector field algorithm. Generating a 3d incompressible field `A ` (3 space dimensions, 3-component vectors), I find that the quantity `…