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When trying to load an avatar that has a wrong or missing armature selected, the interface crashes almost every time.
This happens to me on Linux Mint 19.3 (Ubuntu 18.04) with the v2020.2.2-rc AppIma…
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Hi there,
Really nice project, appreciate it. May I ask if my project is using BJS ES6 module, how can I get this lib to work without hard forking? Or is there any plan of adding BJS ES6 module sup…
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### Issue description
bad tween animation when change scene root's transform.position, my current node hierarchy
![微信图片_20231116225955](https://github.com/ramokz/phantom-camera/assets/12321972/f9b…
hakur updated
9 months ago
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**Describe the bug**
- Collection of small bugs
**Desktop (please complete the following information):**
- OS: Windows
- Game Version: 0.6.0
**Development**
- [x] jason player throwing null refere…
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## Bevy version
Crates:
bevy = "0.10.1"
json = "0.12.4"
regex = "1.8.4"
## \[Optional\] Relevant system information
SystemInfo { os: "Windows 11 Home", kernel: "22621", cpu: "13th Gen In…
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**Issue description:**
CharacterController.SimpleMove is supposed to take a user velocity and manage gravity on its own.
However, as the method is implemented right now, the gravity velocity is ne…
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prediction codes will generate teleportation on collision with others #20
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・CharacterControllerの挙動を研究する必要あり
・Player(Avatar)->Stationの入力が悪さをしているかも
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for CharacterController or KinematicRB
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### Describe the bug
When populating a component's properties to select inside of an ActionGraph node, old properties still show up, even when not defined in the code itself.
I can only assume they …