-
### Describe the project you are working on
I've needed this feature in many projects but currently, I'm needing a way to store player statistical information such as in-game stats to be displayed on…
-
Hello! Thank you so much for this template, this is EXACTLY what I was looking for! This makes building a card game videogame so easy! I've already integrated my cards in the project.
Now I only ha…
-
Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
-
Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
-
**Describe the project you are working on:**
Multiplayer game for iOS and Android
**Describe the problem or limitation you are having in your project:**
Due to the social nature of our game, we n…
-
Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
-
While reviewing the multiplayer post, I noticed that the colors we use for the GDScript syntax highlight doesn't match the ones in the Godot editor. I think it would be nice if we used the same values…
-
### Godot version
v4.0.rc5.official [6296b4600]
### System information
Debian 11
### Issue description
When I run the project I have this error in tab errors:
```
E 0:00:01:0281 initialize…
-
### Tested versions
Godot v4.2.1.stable & Godot v4.2.2.stable
### System information
Fedora Linux 40 (KDE Plasma) - Wayland - Vulkan (Forward+) - dedicated AMD Radeon RX 7600M XT (RADV NAVI33…
-
### Godot version
v4.1.1.stable.mono.official [bd6af8e0e]
### System information
Godot v4.1.1.stable.mono - Arch Linux #1 SMP PREEMPT_DYNAMIC - Vulkan (Compatibility) - NVIDIA GeForce RTX 306…