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### Godot version
3.5.beta (5194c612a)
### System information
Fedora 34, GeForce GTX 1080 (NVIDIA 470.74)
### Issue description
GIProbe rendering displays the sky too bright in reflections unless…
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### Describe the project you are working on
3D procedurally generated open-world game.
### Describe the problem or limitation you are having in your project
Terrain culling, mesh culling, lot…
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### Describe the project you are working on
Core OpenXR support in Godot
### Describe the problem or limitation you are having in your project
Currently we are limited in our options to blend in sk…
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**Your Godot version:**
3.5.stable.official
**Issue description:**
I am trying to get my head around using ArrayMesh, but find the documentation is a little lacking in a couple of areas, specific…
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To achieve a suitable user experience, we should take the perspective of the user in a specific scenario trying to a achieve a goal (which is for example developing a game or app). This enables us to …
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Copied from https://github.com/Zylann/godot_heightmap_module/issues/15
I'm making this thread to reference useful info about other terrain systems. May not always be doable in Godot 3.0 (GLES3) while…
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**I'm submitting a...**
- [ ] Bug report.
- [x] Feature request.
## Feature request ##
Currently, the pirate enemies are really overpowered and can defeat the player very qui…
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So i have an asset with 30 textures for the terrain, currently plugin only supports up to 16 textures. So i just chose 16 the most important ones and loaded them as texture atlas.
**Describe the …
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### Describe the project you are working on
Complex character rig for games (and I want to use it in Godot)
### Describe the problem or limitation you are having in your project
Character def…
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**Godot version:**
3.2.2-stable
**OS/device including version:**
Windows 10
**Issue description:**
Impossible to create a new instance of a custom texture implemented via script which inh…