-
We are switching to a Maya workflow where we have a single animation per Maya scene. The anim scene references a rigged model scene.
I need to modify our open source Maya2glTF exporter to support …
-
Relevant discussion here #18, suggestion by [rohit-kumar-j](https://github.com/rohit-kumar-j).
[Original Deep Mimic implementation](https://github.com/xbpeng/DeepMimic)
Basic Deep Mimic example …
-
Hello @cdoise-vbg and thank you for this wonderful script, it helped me tremendously!
I wanted to share with you a few observations.
I fixed the bone map you provided to include additional finge…
-
Hi,
For the need of robot display and interaction, we hope to repeat the work on VR head-mounted display (through Vive remote operation of the upper body cloud movement of the robot).But our VR heads…
-
运行没反应,只输出Load appearance_feature_extractor done. 显卡是4090
-
As explained in the README, the first frame should have a "neutral expression." Additionally, as mentioned in the [GitHub issue comment](https://github.com/KwaiVGI/LivePortrait/issues/184#issuecomment…
-
-
Thanks for your great work. I solved many problems,and read the Chinese sign language dataset.
In the h5 file of that, there are several groups, which may represent different sign language action …
-
Hi Ruyo! I've been using VRM4U for quite a while on different projects now.
It's just amazing! Thank you for keeping it updated! Still trying hard to generate some actual revenue from my projects so …
-
### Describe the project you are working on
A open source social vr game made with Godot Engine.
We wish to provide full body tracking with 3 body sensors and the ground or up and more than 10 b…
fire updated
7 months ago