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hello. is it possible to make audiogames in piston?
is there a guide to create an audio game in piston?
an audiogame is a computer game for the blind that uses only audio to present the gameplay. al…
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A powerful, customizable but easy setup for fast creation of a vehicle physics simulation. Stable behavior on every ground. No weak, glitchy and jiggling physics. (no sink in the ground or jump away b…
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I'm seeking for advice for making arcade-style racing game. I am aiming for smooth and easy car controls. I've tried using raycastVehicle and rigidVehicle, but controling it feels wrong. What if vehi…
ghost updated
7 years ago
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when I run the neat_train.py use the vaeRacer.json,I get this error:
Traceback (most recent call last):
File "neat_train.py", line 279, in
main(args)
File "n…
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Revisit current state of the art for networks used in driving/PPO.
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This racing game is not on the "Win3x Archived and Found", not on the missing list, and not on mobygames.
Genre: Racing
Developer: Mattel Media
Publisher: Mattel Media
Released: 1996
L…
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Thanks for the excellent toolbox!
I'm trying to run the environment CarRacingGymEnv-v0:
`python -m rl_baselines.train --algo sac --no-vis --num-cpu 4 --num-timesteps 10000 --env CarRacingGymEnv-…
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Write a MD with two lists of resources that "should" be read before dealing with this project. Include links if available. First list for code related topics (such as http://arxiv.org/abs/1304.1672, h…
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How do I mod backgrounds? I am making fighting scenario where there are outcomes based on the fighting interactions I choose that connect to stats (Fitness effects boxing success, Muscle effects wrest…
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## Round ID: Irrelevant
## Reproduction:
While I do believe that snails are weak tbf, even if they have gimmicky interactions with certain items, this interaction with trait is severely broken.
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