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Hey Lyall,
I've been using your fix and pairing it with the engine.ini. Noticed CSMbias doesn't flag when using the command with your SMTVfix cvar, but paired with your injection, and Engine.ini a …
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## Overview
Hey there,
I've been using `@lottiefiles/react-lottie-player` to display my lottie files. It's been working well so far. Since we're planning to start using dotLottie files, I decided …
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## Summary
Volume rendering MIP (minimum/maximum intensity projection) is incompatible with shadows option. The volume does not appear if "Shadows visibility" option is enabled in the 3D view.
#…
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### Tested versions
Reproducible in 4.2.2 and 4.3-beta2
### System information
Godot v4.3.beta3 - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1070 - Intel(R) Core(TM) i7-…
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Hi, I'm curious about the volumetric shadow example, didn't expected that in nitro-engine, it reminded me to a character shadow effect present in star wars Clone Wars - Jedi Alliance, I don't know if …
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Hi @costashatz, here is in issue linked to the review https://github.com/openjournals/joss-reviews/issues/6771
Launching the examples in graphical mode on MacOS 14.5 (ARM64) results in a **segfault…
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### Title
https://xemu.app/titles/4d53002a/#Midtown-Madness-3
### Bug Description
During gameplay, there's some weird flickering in the shadows on the ground. Things seem to settle if I stay in one…
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The goal is to improve the visibility and readability of the legend element. Improve discoverability by making shadows when a legend is scrollable (right now it's hard to know if there are any more fi…
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I'm checking old "todo lists" from the forum against z_oacmp1v4_beta-220322.pk3.
OACMPCTF1: Noticed a few "shadow-like" artifacts in some places. Maybe it's just that the lightning compiling works …
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Hi Folks,
I'm having issues installing pyindi client on a RPi0, Here's the log. It shows that it falls back to python setup.py install, which also fails. Any thoughts?
I've had to truncate the …