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I understand this was probably done to alleviate motion sickness, but for me it's a little disorientating and immersion breaking.
Comfort options are great to allow more users to play but they sh…
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Please make it a choice. Either by disabling the motion sickness when ever the shoulder offset is set to something that is not 0, or by having an option.
I have never felt more disoriented and nau…
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Revert the progress of commands like /heal /lobby invite etc,
Heal:
The cooldown is applied both the potion sickness and the server-side cooldown despite not having access/being on cooldown
Lob…
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Google Earth VR has a "comfort mode" that limits your view to a circular portal in the middle while you are moving in any direction. Could this be done? Even a rectangular clip should work. It seems t…
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The use of tag doesn't specify what to input (it can be the tag as friend or tag as the patient sickness)
![Screenshot 2019-11-15 at 4.27.08 PM.png](https://raw.githubusercontent.com/TeoShyanJie/pe/m…
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Unity added a prefab to help with motion sickness.
https://docs.unity3d.com/Packages/com.unity.xr.interaction.toolkit@2.3/manual/tunneling-vignette-controller.html
Here is a tutorial to add it:
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A lot of packs and mods add FOV zoom when you have speed, for some people this gives them motion sickness or discomfort while playing. And having to manually adjust your FOV can be quite hard dependin…
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Instructor Razuvious' Understudies will still show their "Zzz" summoning sickness animation when you steal them with Mind Control Crystal, even though you can attack with them right away if you buff t…
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**What version are you referring to?**
3.9.3
**Is your feature request related to a problem? Please describe.**
We also have a use case of adding Shift Plans. Since they follow a fixed structure,…