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### Describe the desired feature
Currently fade in and out effects are handled by delayed steps of [color_adjust] which tints the color of the screen except for units, their hp bars and labels. So ba…
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When I start tagging, the game instantly crashes even without any tag in the folders, here's the log
Ask me if you need more info
```
Mono path[0] = 'C:/Users/ymart/OneDrive/Bureau/Bomb Rush Cybe…
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### Have you read the latest version of the FAQ?
- [X] I have visited the FAQ page right now and my issue is not present there
### Is there an existing issue for this?
- [X] I have searched the exi…
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### Have you read the latest version of the FAQ?
- [X] I have visited the FAQ page right now and my issue is not present there
### Is there an existing issue for this?
- [X] I have searched the exi…
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Add methods for fading in and out of the volume levels when playing or stopping audio. For instance:
```js
const sound = PIXI.sound.Sound.from('foo.mp3');
const instance = sound.fadeIn(500); // s…
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### Have you read the latest version of the FAQ?
- [X] I have visited the FAQ page right now and my issue is not present there
### Is there an existing issue for this?
- [X] I have searched t…
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Hello!
I feel AnimationPlayer is missing a "relative position" feature.
To be more clear: the actual location of the animation would be relative to the
local position instead of the absolute world pos…
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## Problem description
For sprites with the tween behavior, when the performing a one- or two-property tween action with property set to "angle", "scale", "x scale", or "y scale", and with "pin…
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### Have you read the latest version of the FAQ?
- [X] I have visited the FAQ page right now and my issue is not present there
### Is there an existing issue for this?
- [X] I have searched t…
-
### Have you read the latest version of the FAQ?
- [X] I have visited the FAQ page right now and my issue is not present there
### Is there an existing issue for this?
- [X] I have searched the exi…