-
breaks Game Type:
```
Controller 0: XBox360 Controller
IGLDevice: OpenGLDevice
OpenGL Device: Mesa DRI Intel(R) UHD Graphics (Comet Lake 3x8 GT2)
OpenGL Driver: 3.0 Mesa 19.2.8
OpenGL Vendor: I…
-
```
C:\MonoXna\src\MonoDevelop.Xna\XnaProject.cs(33,33): Error CS0115:
`MonoDevelop.Xna.XnaProject.OnItemAdded(object)' is marked as an override but
no suitable method found to override (CS0115) (Mo…
-
```
C:\MonoXna\src\MonoDevelop.Xna\XnaProject.cs(33,33): Error CS0115:
`MonoDevelop.Xna.XnaProject.OnItemAdded(object)' is marked as an override but
no suitable method found to override (CS0115) (Mo…
-
### Prerequisites
- [x] I have verified this issue is present in the `develop` branch
- [X] I have searched [open](https://github.com/MonoGame/MonoGame/issues) and [closed](https://github.com/Mono…
-
```
Trying to start a game which uses Xna fails already at the loading stage:
---
** ([...]:21621): WARNING **: The following assembly referenced from [...]
could not be loaded:
Assembly: Mic…
-
```
Trying to start a game which uses Xna fails already at the loading stage:
---
** ([...]:21621): WARNING **: The following assembly referenced from [...]
could not be loaded:
Assembly: Mic…
-
Hey folks, been trying to install 64 bit version, and came across this issues.
Followed along [this video](https://www.youtube.com/watch?v=_qij_OlZmis) to the letter, and when running StardewModdin…
-
Whenever I want to toggle imgui from the console nez crashes with
```
Unhandled Exception:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. -…
-
```
Implement the Microsoft.Xna.Framework.Content.Pipeline.FBXImporter namespace.
This will involve utilizing the FBX SDK which is only available as a C++
lib which introduces cross platform issues. …
-
Very likely a variation of #952, but this particular crash happened in Terrain.
Occurred using same repro of #952.
```
Microsoft.Xna.Framework.dll!Microsoft.Xna.Framework.Helpers.CheckDispose…