-
Note: all new APIs can already be submitted with a PR, but with `` tag, see https://github.com/AvaloniaUI/avalonia-docs/pull/380
Total API changes: https://gist.github.com/maxkatz6/a7df42607cc7187b…
-
Looks like `qvm` has a memory layout differed from common graphics APIs like VK, DX and GL.
for matrix that translate to `[1, 1, 1]` will have a memory layout of `{1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0,…
-
### Godot version
v4.2.beta1.official [b1371806a]
### System information
Godot v4.2.beta1 - Windows 10.0.19045 - GLES3 (Compatibility) - AMD Radeon(TM) Vega 8 Graphics (Advanced Micro Devices, Inc.…
-
We should have a set of APIs for manipulating the DOM and its elements from within a Java program that is executing in Doppio. We should look at the following APIs for inspiration:
- [GWT's DOM API](h…
-
-
### Distribution
Mint 22 Beta
### Package version
6.2.3
### Graphics hardware in use
NVIDIA GeForce GTX 1060 6GB
### Frequency
Always
### Bug description
Linux 22 Beta: the (clearly labelled …
-
Dear developers. I have a GitHub workflow using "reactivecircus/android-emulator-runner@v2". The workflow has been running fine in a daily basis in the past. It started encountering the following erro…
-
Request add a hint to make the texture tiling
https://gamedev.stackexchange.com/questions/136792/is-there-a-way-to-set-texture-wrap-mode-as-repeat-in-sdl-2
opengl GL_REPEAT
https://github.com/…
-
This is slowly becoming a fairly serious project, so it probably contains several pieces of code that really should be generalised and released as standalone packages. I don't know what they are, but …
-
Future bitmap display implementation is planned.
See for example issue#5.
A font map shall be provided to offer the write_char service.
Requirements:
- font map shall be dynamically selectab…