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- [ ] currently all particle components / emitters are updated (simulated) at the start of the frame - which means even particles off-screen are always simulated
- [ ] in order for the particle syste…
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I made some quick changes that allow you to export Godot scene instances with empties named like `Tree.tscn` for doing some level design inside of Blender, and automatic association of scripts if the …
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## Bevy version
0.14.0-rc.4
The following is a simple program which uses a custom vertex attribute to colour a shape.
```rust
use bevy::{
math::{vec3, vec4, VectorSpace},
prelude::…
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This issue is to track how we could make use of [`napari-vedo-bridge`](https://github.com/jo-mueller/napari-vedo-bridge), and to give some more context to [this conversation on X](https://x.com/jm_mig…
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Some of my sims are missing hair and clothing meshes, including basegame items. When i look at the Error List, this is what i see
Can't find RegionMap 0xAC16FBEC-0x00000000-0xE28DFC6944A155BD, Link…
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### Tested versions
4.3 7cdad333114e6765351ed0facb48db228ef29b7b
### System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 31.0.15.4633) - Int…
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### Tested versions
- Reproducible in v4.2.1.stable.official [b09f793f5], v4.3.rc2.official [3978628c6]
### System information
Godot v4.2.1.stable - Ubuntu 22.04.4 LTS 22.04 - X11 - Vulkan (M…
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Related https://github.com/ardatan/graphql-mesh/issues/4305#issuecomment-1215000504, repro: https://github.com/enisdenjo/graphql-mesh-apollo-sample.
The actual problem why the repro is failing is b…
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### Tested versions
Reproducible in Godot v4.3.dev (29b3d9e9e), currently unable to test in other versions at this time.
### System information
Arch Linux Vulkan (Forward+) AMD Radeon RX 6600…
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### Describe the project you are working on
Any 3D game.
### Describe the problem or limitation you are having in your project
When importing a .blend file as an example.
It doesn't recognize inst…
ywmaa updated
3 months ago