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Reoccuring issue:
I have the latest injector plus injection fix, I have no applications open when I start the launcher. The Launcher either (for both injection fix and normal)
The console loads, re…
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I have found your project in this list of game engines, where license for your project is listed as "Unknown". As you can see in the list, there are many reverse engineering projects of similar natur…
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I'm a contributor for [RetroArch](https://store.steampowered.com/app/1118310/RetroArch/), an open source retro gaming frontend. For reasons involving compatibility and licensing, the Steam release doe…
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a couple of people suggested to me to switch the license to GPLv3 to better protect the project against not-intended / not free and open source minded usage of the game. This would also allow us to in…
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I notice there is no license posted for this. I notice you generally use the MIT License, is that the case here? Are we allowed to run our own version of the site? Modify it? Would it be possible …
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## Description
The goal of this project is to produce a character sheet for the pen and paper game Dungeons and Dragons. This is allowed for 5th edition due to Open Gaming Licence located here: http:…
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So, just as you boot up the game with DXVK on Windows, you'll notice that only the audio of the FMVs will play, the video part will just not initialize. Only solution is really skipping them.
It's al…
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**Open source software**
You are free to use open source softwares (e.g., libraries, open source code) to develop your project as long as the relative license terms are respected (e.g., attribution,…
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**1.** License Name: Not Copyrightable
**2.** Short identifier: Not-Copyrightable
**3.** License Author or steward: Richard Fontana
**4.** Comments: This license is basically an assertion that the …
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When submitting my open source game [Meteorite](https://godotengine.org/asset-library/asset/257) to the asset store, I noticed a problem. The code is licensed MIT, and the assets are CC BY-SA 4.0, how…