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#### Issue Description:
Pokemons aren't taking poison damage.
#### What happens:
Your pokemon get the "Poisoned/Badly Poisoned" effect and doesn't take any damage.
![image](https://user-images.g…
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Any plans for supporting [Total Economy mod](https://github.com/Erigitic/TotalEconomy) with integrating the Jobs/Jobs Sets so that "catch" and "battle" type actions would be configurable so that playe…
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#### Issue Description:
- Small Pokemobs can drown.
#### What happens:
- If a small pokemob walks into water, even if it's only one block deep, they will start to drown
- If a flying pokemob fli…
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#### Issue Description:
Pokemobs eating exp shares
#### What happens:
the pokemob eats the exp share that it is holding when normally eating its normal berries
#### What you expected t…
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#### Issue Description:
- Spectral Arrows don't affect Pokemobs.
#### What happens:
- If spectral arrow (potion of glowing) is shot at a Pokemob, it will get the potion applied, but will not be g…
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Issue Description:
When using the /kill command while having a filled belt equipped, those Pokemon will disappear. They will not appear in the PC and cannot be recalled, so they are lost forever.
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**#### Issue Description:**
After testing with just some UI mods, Pokecube AIO, and Minecolonies, here's the list of features I've found to be working and not working:
**#### Working:**
- Edit NP…
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Hello, I've limited the installed mods to Pokecube AIO (and the necessary library files that Curseforge auto-enables) and Distant Horizons. After about 30 seconds or so in game, it will crash with thi…
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As the title suggests, I would very much like the ability to block a specific pokemob from spawning if it happens to be within X blocks of certain structures
For example, in my current game which I…
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Hello here are some suggestions I think could help the mod be better!
**# Genetics:**
Make a machine that can make non-legend dna into an egg.
Make the dna contents of water bottles visible on ches…