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this includes having to figure out how to include a custom spritesheet
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Determine a base enemy type and create a simple spritesheet for it
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_From [PassiveA...@gmail.com](https://code.google.com/u/115615810045089520973/) on July 16, 2012 07:48:12_
What do you need to do? Have a SpriteSheet mini editor window like the pixethello implementa…
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```
What do you need to do?
Have a SpriteSheet mini editor window like the pixethello implementation. This
could tackle issues 59,60,64 & 77.
Not to mention being extremely usefully and turn aseprit…
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Asset loading is damn slow, even with the delaying we do. Delaying is dumb as heck too.
## Estimated Cost
6 seconds
## Solution
New with 515 we gain the ability to pass references into htm…
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@ForkandBeard
I need a feature, which makes it possible for me to zoom in om my imported spritesheet. The issue is that I have created a very small spritesheet
8 bit tiles, with a width of 128x128, …
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- [x] Change spritesheets to spritelists
- [ ] Sinusiodal motion demo
- [ ] Lava lamp noise demo.
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There seems to be an issue preventing the program opening whenever running from source, not to mention that the exe file is missing from the gamebanana upload.
Here is the error messages from the t…
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### Tested versions
- Reproducible in: Godot v4.2.1.stable
### System information
Godot v4.2.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3080 (NVIDIA; 31.0.15.5…
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Hi,
I started to use https://github.com/DrJamgo/Godot_LPC_Spritesheet_Gen/tree/main/addons/lpc_spritesheet_gen for Godot integration. This uses the JSON input from https://sanderfrenken.github.io/U…