-
```
What steps will reproduce the problem?
1. MSI Windpad 110W
2. android-x86-3.2-RC2-amd_brazos.iso
3.
What is the expected output? What do you see instead?
Touch screen otherwise works fine with s…
-
What about
```go
func DefaultInput() *Input
type Input struct {} // Or FrozenInputStateForTick?
func (i *Input) Keyboard() *Keyboard
func (i *Input) Mouse() *Mouse
func (i *Input) Touches() …
-
I hope Rustdesk for Android could support the native operation of keyboard and mouse when the keyboard and mouse are connected. At present, when the Bluetooth keyboard and mouse are connected, the mou…
-
As title
-
**Is your feature request related to a problem? Please describe.**
aFreeRDP shows remote desktop but offers no obvious ways to interact with it (with the default settings). Specifically:
- tapping…
-
**Reported by k_kolev1985 on 2014-01-15 11:09**
Since I've started using NVDA on a portable computer with a touch screen running windows 8.1, I've noticed that while NVDA is running, some of the touch…
-
### Bug Description
It is not possible to drag the canvas using the middle-click anymore. Same goes for Ctrl + left-click and Ctrl + middle-click.
Currently only Space + Drag and using two fingers a…
-
As the title suggests, these files can be included in romFs partition of the executable so you can ship only CIA and 3DSX files (and shareware id1 folder of course).
-
Is it possible to use mouse and keyboard input with Linux framebuffer fbdev?
I have a working app using fbdev and touch on a Raspberry PI 3A running on Raspbian but no keyboard or mouse input.
The…
-
Hello!
When I initialize the server, this is what I get in some cases:
```
Initializing framebuffer device /dev/fb0...
xres=800, yres=480, xresv=800, yresv=1920, xoffs=0, yoffs=0, bpp=32
Init…