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已启动生成…
1>------ 已启动生成: 项目: ZERO_CHECK, 配置: MinSizeRel x64 ------
1>Checking Build System
1>CMake is re-running because E:/Multi_View_Environment/newone/mvs-texturing/bulid/elibs/CMakeFiles/generate…
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I'm hoping this is user error, but I'm getting this error during processing:
> absl.flags._exceptions.DuplicateFlagError: The flag 'log_dir' is defined twice. First from absl.logging, Second from …
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Hey! Love seeing work happen in this space and this looks great -- I think a good performant, memory efficient CSG library would be a huge win for the three.js community.
As you've seen in https:/…
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**Describe the bug**
Not all 3d models or media assets have their own licenses. For example, horse.gltf.
**Expected behavior**
To have an appropriate media license attached to every model…
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- `three` version: 0.158.0
- `@react-three/fiber` version: 8.15.10
- `@react-three/drei` version: 0.88.11
### Problem description:
The BVH component rebuilds its internal tree at each frame, w…
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Hello,
in my PhD project, I am frequently collision-checking against fairly large (>38k triangles) triangle meshes (it's a model of an apple tree; my planning space is highly cluttered).
In Move…
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`3.x` version of https://github.com/godotengine/godot/issues/56633. I'm opening a separate issue as this needs to be implemented separately from `master`.
### Godot version
3.4.2.stable, 3.x (0b…
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I've tried `pip install -vvv point-cloud-utils` and building from source. Here's the error log:
```bash
[2022-05-20 14:06:51] ~/Documents/repos/point-cloud-utils $ cmake --version
cmake version 3.2…
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On frontier, something catastrophic has happened to the performance of ORANGE in a couple of problems. Here's the relative throughput of 0.5.0-dev.202+141cd4928 compared to v0.4.4:
![throughput](http…
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#### System Information
W7x64, 2xE5-2670, 57GB ram, GTX 1080+Titan6GB
#### Software Version
2.79b
2.0
#### Error message from Blender console
Unknwon for now
#### Short description of…