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I wanted to add Patch support to Qodot 4, but when I had a look at the map parser it didn't seem very robust in design. Basically anything makes it fail that is not formatted correctly or that it does…
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The game crashes when starting in VR, without any message or such , is there somewhere an error log or whatever ?
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The games main menu isn't showing in the dark mod on my phone
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I am running 3 1080p monitors on 2 nvidia gtx 580's, configured as one virtual desktop with base mosaic. I cannot get P2 to run at anything larger than 1920x1080 with Full screen, windowed or borderle…
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@Aceeri - I wasn't sure about the best place to start a discussion but I wanted to get one going here about different UI options.
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There are a couple of older ones on the other trackers [here…
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Damiel and Me have been speaking lately about the nature of the project, we feel the project lacks planning and a common vision, at the moment it’s just a couple of individuals working here and there …
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Recently I found a simple tool named Quake 4 Tweaker, which allows Q4 to run smoothly on monitors with refresh rate above 60.
https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/
I th…
dezo2 updated
2 months ago
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When trying to find out why this doesn't work with the "dhewm3" Doom3 source port (eventually it turned out the SDL_Quit() problem you just fixed), I used valgrind because I suspected memory corruptio…
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Looking at projects like xash-rt by sultim, which brings Path Tracing to Half Life, do we have any any plans to bring path tracing/RTGI with RT Reflections to Doom 3? This would really bring the game …
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just built 20190903
but now it only gives me a few options to select from for frequencies instead of putting my own in
I normally run GPU idle @ 300 and most games run fine 20-30 FPS , and ru…