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QodotPlugin
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Qodot
Quake .map support for Godot 4.2
MIT License
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Qodot no longer works with the latest version of trenchbroom.
#163
ewolution69
opened
2 months ago
1
Upon restart of editor, qodot_fgd.tres problem
#162
youredead117
opened
4 months ago
4
Empty properties in QodotMap Node
#161
Jalkhov
closed
4 months ago
1
Does the latest version actually require .NET?
#160
toolness
closed
4 months ago
2
Doesn't create staticbody or collision shape when building
#159
has-7
opened
6 months ago
1
Trying to build map gives FGD error
#158
Creamsicle42
closed
6 months ago
3
Textures not showning up in godot
#157
niels1020
closed
7 months ago
1
Worldspawn is recentred around origin, while groups remain where they are
#156
IntangibleMatter
opened
7 months ago
4
Fixes all lights becoming spot lights
#154
CarlosLeyvaAyala
closed
8 months ago
1
Worldspawn is centered when building the map
#153
DarkSlein
closed
8 months ago
1
replaces build bool with buttons
#152
greenfox1505
closed
8 months ago
2
Add albedo support for auto pbr materials
#151
mode777
closed
8 months ago
3
Support for separate albedo texture in auto-pbr materials
#150
mode777
closed
8 months ago
4
Fix qodot_plugin removing the wrong custom type when _exit_tree is called
#149
snakeworks
closed
8 months ago
1
Allows for relieve .map file paths
#148
greenfox1505
closed
7 months ago
7
Include BaseClasses in FGD file creation.
#147
mode777
closed
8 months ago
4
Replace local paths in examples with project-relative ones.
#146
mode777
closed
8 months ago
1
fix func qodot_map.build_worldspawn_layer_collision_shapes
#143
zwische
closed
9 months ago
1
QodotMapData.Entity may conflict with user's own classes
#142
penggrin12
opened
9 months ago
0
FGD Fixes
#141
RhapsodyInGeek
closed
9 months ago
0
Fix spaces → tabs in qodot_map.gd
#140
Nikoraito
closed
9 months ago
0
Wrong material textures
#139
CachorroVoador
closed
10 months ago
5
fix: #136 trenchbroom group hierarchy resolution fails
#137
Nikoraito
closed
9 months ago
7
Trenchbroom group hierarchy resolution fails
#136
Nikoraito
closed
9 months ago
1
Omit layer from map
#135
yankscally
opened
10 months ago
0
Qodot Texture Loader uses "set_shader_param" instead of "set_shader_parameter"
#134
blizzardlizard
closed
10 months ago
3
Revert "Restore default Config fgd settings, simplify provided fgds (…
#133
DeerTears
closed
11 months ago
1
Restore default Config fgd settings, simplify provided fgds
#132
DeerTears
closed
11 months ago
0
Comment out 'use TB hierarchy' code
#131
yankscally
closed
11 months ago
1
Fix: Connect Signal Assumes Node Will Have Properties
#129
RhapsodyInGeek
closed
11 months ago
0
Error when trying to build map
#128
shingle-bells
closed
11 months ago
1
Fix Incorrect Function Call from FetchSurfaces to fetch_surfaces
#127
notmagu
closed
11 months ago
1
Worldspawn layers example map liquid physics don't seem to work
#126
monkeyvault
opened
11 months ago
1
Example map 1.1 physics require rebuilding on Godot 4.2
#125
monkeyvault
opened
11 months ago
0
Example map physics break when rebuilding
#124
monkeyvault
opened
11 months ago
0
Setting FGD type of files both on entities and in FGDFile resources gives different kind of errors in TrenchBroom
#122
PPBoxHead
closed
11 months ago
14
qodot nodes have group names
#121
yankscally
closed
11 months ago
1
total nodes printout with print profiling
#120
yankscally
closed
11 months ago
1
node names have group names
#119
yankscally
closed
11 months ago
1
Add: GameConfig Texture Pattern Exclusion
#118
RhapsodyInGeek
closed
11 months ago
0
Mend regression in parsing entity string values containing spaces
#117
solarbearcub
closed
11 months ago
1
Add texture ignore tags to GameConfig export
#116
yankscally
closed
11 months ago
3
FGD bug make choices without description give an error in TB.
#115
PPBoxHead
closed
11 months ago
1
Add Map Formats Array to TrenchbroomGameConfig
#113
RhapsodyInGeek
closed
11 months ago
0
Visuals not set to build by default in the latest version
#112
JillCrungus
closed
11 months ago
1
add "destroy map" button to QodotMap
#111
k4gi
closed
8 months ago
5
make QodotMap more friendly to version control (?)
#110
k4gi
closed
11 months ago
1
Reduce filesize of map geometry in .tscn files
#109
yankscally
opened
11 months ago
0
Extreme fps drop when walking into column corner
#108
111raigeki
closed
11 months ago
2
Parent signature not matching at _import on quake_wad_import_plugin.gd
#107
jmarceno
closed
11 months ago
1
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