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### Describe the project you are working on
Multiple 3D games.
### Describe the problem or limitation you are having in your project
I am working on many and different games professionally. I've be…
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Hello everyone!
I am using `react-native-game-engine` and `matter-js` for my application and I want to render a shape of my SVG element for example. On the `react-native` side it works great becaus…
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Hi! This is a great package already and I am grateful to you for doing all this work. I've seen many issues from you for 2 years solving this problem.
I almost have the desired behavior. If you can…
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### Describe the project you are working on
Game where i need to turn of Collisions on a player character.
### Describe the problem or limitation you are having in your project
Currently, if …
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Hello, first I'd like to thank you for this amazing crate! You're doing such a great job.
More of an opinion / suggestion than an issue, but I think it might be time to focus on performance rat…
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### Describe the project you are working on
Godot Physics 3D/2D
### Describe the problem or limitation you are having in your project
Area overlap tests can be expensive with many rigid bodie…
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Temperature, Energy.
And for star particles: age, chemical composition (metallicity).
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## Steps to Reproduce
1. Set up a simple view with many TextField's(first with autofocus: true) and DropdownButton or DropdownButtonFormField at the bottom.
2. Request to move focus to Dropdown
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***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*
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**Godot version:**
Godot 3 RC3
**Issue description:**
Fast moving Rigid…
ghost updated
2 years ago
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# Issue
Many of the mixamo animations we're currently using have issues which cause them to move outside of the avatar's physics capsule, and so a workaround that constrains the hip bone was introduc…