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Please add support for people to write their own plugins for Goxel.
The benefit of this is that will allow people to write their own model format exporters e.g. #235
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### Describe the project you are working on
Not importan here.
### Describe the problem or limitation you are having in your project
I think that 90% of users do not use this rule, however it…
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### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
The bot errors with this issue when trying to generate im…
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### Describe the project you are working on
[Keychain](https://github.com/Orama-Interactive/Keychain), a Godot addon that lets players change the input action bindings of the game/software, [Pixelo…
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### Tested versions
Reproducible in: v4.3.beta1.official [a4f2ea91a], 4.3-dev6
### System information
Windows 10.0.19041 - Vulkan (Mobile) - dedicated AMD Radeon RX 5600 XT (Advanced Micro D…
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### Godot version
v4.0.alpha1.official [31a7ddbf8]
### System information
Windows 10
### Issue description
![Animation](https://i.postimg.cc/nV4Z7CGP/Animation.gif)
![Shader](https://i.postimg.c…
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Note that the screenshots are from a POC in Godot 4, but doing it in Godot 3 should be possible.
I will create a pull request for Godot 3 if this proposal seems good to you, then update the current o…
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**Describe the project you are working on:**
I'm working on a project that uses tilemaps/tilesets, and I'm wanting to use shaders that sample the surrounding texture pixels for the current tile…
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Is there a chance to see style editor (or some preset styles like OSM default) in the app?
Or at least fill up the building custom style FAQ (https://github.com/mapsme/omim/blob/master/docs/STYLES.md…
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### Describe the project you are working on
side scrolling platformer
### Describe the problem or limitation you are having in your project
I have a sprite sheet with many animations in it: i…