-
Copying this [from a discussion we had a while ago on Discord](https://discord.com/channels/691052431525675048/1124043933886976171/1254029309216161802), [this other list](https://discord.com/channels/…
-
For some reasons, Rollup hangs indefinitely after a successful build of rapier-compat (`cd compat; npm run build;`).
This makes the release process annoying as I have to manually kill the task. And t…
-
I have a character controller and a trimesh as terrain. The terrain is mostly flat but has some heals and walls
The character controller climbs on top of even the steepest hills, and the setMaxSlopeC…
-
**I read project readme, checked client side and server side configurations, and no such feature exists** - YES
**Is your feature request related to a problem? Please describe.**
I wanted to make …
-
Rapier cylinders are spawned with the flat side facing up. I need to rotate them about the x axis to make them stand up in order to function as a wheel. I am able to do this without the Rapier by prov…
-
This is happening in my game where I'm attempting to reparent a collider to make a "merging" behavior for my game mechanic.
Looking through bevy_rapier systems there doesn't seems to be any check f…
-
In https://rapier.rs/docs/user_guides/rust/scene_queries it says the limit is `[ray.origin, ray.origin + ray.dir * max_toi]` suggesting that max_toi is in unit of ray.dir (i.e. toi 1 == ray.origin + r…
-
### Hero and spell
Techies - Proximity mines
### Description
Spell amplification does not work on techies mines, although with the alt button held down you can see that the damage should be increas…
-
Hi, just wondering if elastic objects like the FEM Surface from nphysics is planned for rapier?
https://www.nphysics.org/rustdoc/nphysics2d/object/struct.FEMSurface.html
-
Has any effort gone into filesize? Maybe there are some low hanging fruit?
- in `@dimforge/rapier2d 0.12.0`, the file `rapier_wasm2d_bg.wasm` is `1.05MB`
- https://www.npmjs.com/package/@dimforg…