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Hello and thank you for your work!
Humbly requesting some way to allow [Treasure2!](https://www.curseforge.com/minecraft/mc-mods/treasure2) chests to spawn in place of reward chests in Roguelike du…
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Currently there are no customization settings for creating servers, address this by adding custom server options for paid users.
Current ideas for Customization Settings:
- [ ] Player versus Pla…
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treeburner contains a large collection of utilities and objects that can support the development of any roguelike game. With some treatment of these treeburner classes, the capability of umbra could b…
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Hey!
I'd be so cool if you would check out my roguelike deckbuilder. It's called "Lost For Swords" and you can play it on Windows, Android or even directly in the browser: https://maxbytes.itch.io/…
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No one will care about a project with a blank front page, and I doubt the original Rogue authors, if they are ever contacted, will show any sympathy towards licensing the source without a decent (or _…
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![2021-11-06_14 26 01](https://user-images.githubusercontent.com/93826855/140611749-f9ab1c0a-9457-4c1c-9893-a6ba7c028807.png)
The middle leaf block is invisible, but the stem itself is not. The modpa…
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http://www.roguebasin.com/index.php?title=Roguelike_Intelligence_-_Stateless_AIs
Needs to have reasonable patrolling, defend modes, as well as use pathfinding and aim for self-preservation. What else…
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Are you familiar with [bracket-lib](https://github.com/thebracket/bracket-lib) and its accompanying Roguelike tutorial (of 70+ chapters)? It seems like a suitably minimalist game library for ataxia to…
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While trying to package HyperRogue as Flatpak app, the game crashes because of a failed assertion. Flatpak by default enables the `_GLIBCXX_ASSERTIONS` flag for compilation, which in turn inserts the …
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Should be fantasy, futuristic, something else or just abstract?