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When parsing a Demo from 04.02 an IndexOutOfRange occured in AttributeWeapon(Int32, DemoInfo.Player), with the WeaponEntityIndex being bigger than the Array of WeaponEntitites.
I can provide the Demo…
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so you don't need 1337GB of RAM to view some demos
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System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[System.Int32,DemoInfo.DP.Entity].get_Item (Int32 key)…
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twice
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System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.EndOfStreamException: Failed to read past end of stream.
at ProtoBuf.Pr…
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[DemoInfo/DP/Handler/GameEventHandler.cs](https://github.com/moritzuehling/demoinfo-public/blob/5d8bb786cc31edabe88f5417922b2cdfef0acaee/DemoInfo/DP/Handler/GameEventHandler.cs) is not thread-safe cu…
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Hey,
not really an Issue but whatever :P
How can I know how many milliseconds I need to wait for the next tick, to play it in realtime?
So how many milliseconds I need per tick? Do you know that?
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I had an exception on `var user = parser.RawPlayers.Single(a => a.UserID == (int)data["userid"]);`.
You are not ensuring the unicity of entities in this list because you are checking only the array in…