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StatsHelix
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demoinfo
A library to analyze CS:GO demos in C#
MIT License
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Invalid File-Type - expecting HL2DEMO
#170
shark25361
opened
3 years ago
1
Player hurt event health damage exceeding players previous health
#169
JoeBryan1
closed
3 years ago
1
System.Exception: 'Roy said I should throw this.'
#168
KilinW
closed
3 years ago
9
I cant use the libray
#167
Tusso4
opened
3 years ago
1
parser.ParseToEnd() -> System.NotImplementedException
#165
Paxoo
opened
4 years ago
12
Almost all datas are wrong in Player.Weapons
#164
ZjzMisaka
opened
4 years ago
0
m_Collision.m_vecMins gets incorrect values for func_hostage_rescue entities
#163
JimmyWoodhouse
opened
4 years ago
2
Various bug fixes for demoinfo
#162
JimmyWoodhouse
opened
4 years ago
0
bullet_impact event
#161
tobuhl
closed
4 years ago
2
FaceIt Demos
#160
MSDOSMAN
opened
4 years ago
4
Migrated to .Net Core 3.1
#159
mayalex
opened
4 years ago
0
Added Kill.AssistedFlash
#158
master117
closed
5 years ago
0
Parser NotImplemented exception after exactly 15 ticks
#157
Sotolotl
closed
5 years ago
2
Player position reported switches to different player after death
#156
lasse16
closed
5 years ago
1
Exception thrown for game event "inferno_expire"
#155
rakijah
opened
5 years ago
1
feat: decode int64
#154
akiver
closed
5 years ago
5
PacketEntitesHandler.cs string 132
#153
ZUBAT
closed
5 years ago
4
How to get voice chat?
#152
antim0118
opened
6 years ago
0
Calculating a player's bone positions
#151
joshdixon
opened
6 years ago
5
Does not parsing all players properly
#150
gdhsnlvr
opened
6 years ago
4
Crash on parser.ParseToEnd();
#149
gdhsnlvr
closed
6 years ago
1
Added MP5SD EquipmentElement, added MP5SD to MapEquipment.
#148
master117
closed
6 years ago
3
Include MP5-SD
#147
master117
closed
6 years ago
1
Fix or Walkaround on parser for third party platforms
#146
thiagohrm
opened
6 years ago
5
Reports
#145
MakcStudio
closed
6 years ago
2
Where does cslocaldata.* and localdata.* come from?
#144
nicklaswj
opened
6 years ago
3
Playing with friends
#143
MakcStudio
closed
6 years ago
2
Somewhere players are lost
#142
ZUBAT
closed
6 years ago
2
Null Weapons
#141
JordanBerge
closed
6 years ago
2
Potential additions
#140
econoraptor
opened
6 years ago
1
Nade Trajectory
#139
thiagofelix
opened
6 years ago
5
Better grenades
#138
econoraptor
opened
6 years ago
1
No `RoundAnnounceMatchStarted` event in one of my demos, and empty `AdditionaInformations` for players
#137
mecwerks
closed
6 years ago
3
made FireNadeWithOwnerStarted an event
#136
econoraptor
closed
6 years ago
0
Associate players with molotov detonation events
#135
econoraptor
closed
6 years ago
1
Entity destroyed event
#134
econoraptor
closed
6 years ago
0
discussion: bomb_abortdefuse alternative
#133
econoraptor
closed
6 years ago
1
fix missing players data since recent update
#132
akiver
closed
6 years ago
4
Fixed that the Revolver is always recognized as a Deagle
#131
tpf89
closed
6 years ago
0
Missing hurt events
#130
WillBrindle
opened
7 years ago
3
Ensure that the weapon in the fire event is not null
#128
maxmeijer42
closed
7 years ago
0
e.Weapon is null in Weapon Fired Event
#127
master117
closed
7 years ago
0
e.Shooter/e.Victim/e.Player is null in WeaponFired/PlayerKilled/BombExploded.
#126
master117
opened
7 years ago
1
FlashNadeExploded / ExplosiveNadeExploded gets called without a previous WeaponFiredEvent, when player dies before throwing.
#125
master117
opened
7 years ago
2
Java port?
#124
caefree
opened
7 years ago
3
BombPlanted gets fired multiple times in a single round (with only 1 bombplant).
#123
master117
closed
7 years ago
3
RoundEndedEventArgs.Reason is bugged when the bomb kills the last CT
#122
master117
opened
7 years ago
0
Blind event
#121
econoraptor
closed
6 years ago
2
FlashedPlayers misses most flashed players and includes spectators
#120
econoraptor
opened
7 years ago
2
Incendiary always used for FireEventArgs
#119
econoraptor
opened
7 years ago
0
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