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This might be a breaking change:
```python
# pass in the xml path to the viewer directly and upon KEY_BACKSPACE, reload the sim
viewer = viewer.MujocoViewer(xml_path="Projects/rjax_python/robots/hu…
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In humanoid_draco3.py and humanoid_sigmaban.py , viz should be used as follow
```
- viz = pin.visualize.MeshcatVisualizer(
- robot.model, robot.collision_model, robot.visual_model
- …
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Pictures we could use to fill in our existing events:
Ancient Robots:
- [x] Robots attack
- Robots walking out of smoke and fire shooting. Might be at a diagonal angle so they are walking no…
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### Question
In IsaacGymEnvs it is possible to aggregate actors, useful when having multiple actors or a complex single actor in a scene (faster computation, saving GPU memory and minimizing collis…
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In our simulations with a humanoid robot we are noticing some funky contact detection behaviour. It's something similar to what was shown in https://github.com/robotology/gym-ignition-models/pull/20. …
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Hi all,
I was wondering if there was a method for doing the inverse of the Joint angle_vel method, i.e., go from DOF position and velocities back to a QP. These should be a 1-1 mapping as long as y…
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Hi! Thanks for your great and interesting work! I have a question about the design of stem: why you adopt the cross-attention to get the proprioception tokens and vision tokens? Does the performance w…
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The following assert does not pass
https://github.com/humanoid-path-planner/hpp-core/blob/f367db05e4cf9c3fb1ca80fd4603ce2b11b30f04/src/reeds-shepp-path.cc#L591
when building a ReedsSheppPath with …
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I don't understand why. I think it should be either 27 or 29. But in models.py I see that in network_fn in def mlp, input_shape = 111.
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![达尔文](https://user-images.githubusercontent.com/57859651/96680522-4223ad80-13a8-11eb-843d-2497833f5334.png)