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Can you add support for entities and nodes in all missions to your level editor?
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When opening a fresh Tomb Editor and add a texture file from Level Settings > Texture Files, it won't be available right away, you have to select it first in the texture panel.
Would be nice if it …
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I experimented around with the level editor a little (no good level ideas, sorry) and noticed the paint blocks (that paint the balls) do not paint the pyramids.
I think it would make sense if the p…
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My eyes are bad, and the default zoom level is just too damn low!
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### Feature Details
Allows for random noise parameter rerolling, allows deleting entire sectors of tiles in the level editor with ease, allows swapping tiles. Removes burden of level editor needing t…
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Ctrl + Mouse wheel should change the text zoom size, like Visual Studio.
Currently it still scrolls the view up and down.
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Hi, I am requesting the ability to search for a level name in the level editor
menu as opposed to searching for a file name. Currently when "Level Editor" is
clicked on in the main menu, you are…
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![Screenshot (289)](https://github.com/TheGameCreators/GameGuruRepo/assets/124307560/804f21f3-6931-48d1-af72-f44770146507)
![Screenshot (290)](https://github.com/TheGameCreators/GameGuruRepo/assets/1…
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"A level editor is mandatory. It can be integrated with the main executable and
activated by a command line option, or it can be a separate binary. It can be used
to completely define a level: the are…
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If a teacher is not part of a school and attempts to save a created level, they get the following error and the level is not saved:
![Screenshot from 2024-05-29 09-54-06](https://github.com/user-at…