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MontyTRC89
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Tomb-Editor
Tomb Editor
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Object export (mpq, obj) - WADTool Crash
#854
illyaine
opened
1 day ago
0
Wrong wad Static item in game on Tomb Raider 1 (through Dosbox) and game don't launch through IDE
#853
Kitsune64
opened
4 days ago
1
TEN - Locked cameras
#852
AkyV
opened
6 days ago
0
TEN - Node mechanism
#851
AkyV
opened
6 days ago
1
Camera nodes
#850
Stranger1992
opened
1 week ago
0
Revert "Don't rebuild geometry when applying textures"
#849
Nickelony
closed
1 week ago
0
WT: Blend frames UI
#848
Nickelony
opened
1 week ago
1
Room geometry refactor
#847
Nickelony
opened
1 week ago
0
TE: Add the option to adjust Wad object texture resizing
#846
Nickelony
opened
1 week ago
0
TEN level compiler update for animation refactors
#845
Sezzary
opened
2 weeks ago
2
WT: Swap animations
#844
Sezzary
opened
2 weeks ago
0
Room geometry refactor
#843
Nickelony
closed
1 week ago
0
Don't rebuild geometry when applying textures
#842
Nickelony
closed
1 week ago
0
Syntax error using accented characters in level name (TombIDE)
#841
davidmarr
opened
2 weeks ago
0
TEN template editing and code generation
#840
davidmarr
closed
1 week ago
0
TE: Simplify Object transform
#839
Raildex
opened
3 weeks ago
0
WT: Ability to pack used textures
#838
Raildex
opened
4 weeks ago
0
RoomGeometry refactoring
#837
Nickelony
closed
2 weeks ago
0
Bug fix in timer nodes and code optimization
#836
davidmarr
opened
1 month ago
0
TE: Level rooms collapsing when loading
#835
Adngel
closed
1 month ago
2
Added TextureArray support for Object Rendering
#834
Raildex
closed
1 week ago
8
Added two new Editor Events that allow suspending and resuming rendering
#833
Raildex
closed
1 month ago
0
Added TEN nodes and modified TEN node `Particle generator (moveables)`
#832
davidmarr
closed
1 month ago
0
TE: Copying and pasting a moveable into a flipped room is possible and doesn't give a warning hint
#831
diebasis72
opened
1 month ago
0
TEN Lara: wrong sound for pole swinging
#830
Joey79100
opened
1 month ago
0
TEN Lara animation: wrong state change (surface swim to ladder)
#829
Joey79100
opened
1 month ago
0
seeing error - center_settings.bin access denied
#828
LoneckCZ
closed
1 month ago
2
TE: Object Groups and Trigger Groups
#827
Raildex
opened
1 month ago
1
TIDE: Square Brackets in strings introduce new Category
#826
Raildex
closed
1 week ago
0
TE: Rework Shadow Bulbs and/or Effects
#825
Raildex
opened
1 month ago
0
WT: Replace Model allows only triangulated faces, not quads.
#824
FeralPotato
opened
1 month ago
0
Portal bug if room connection has a slope and a 1-click square from ceiling.
#823
diebasis72
opened
1 month ago
1
TIDE: PLAY.exe's splash screen image doesn't work with TEN
#822
Nickelony
closed
1 week ago
0
TE: trying to remove an item with the keyboard, while in 2D map view, deletes room instead
#821
Joey79100
opened
2 months ago
0
TE: Spatial hashing of room vertices for quicker lighting
#820
Raildex
opened
2 months ago
0
TE: Adapt IDeepCloneable
#819
Raildex
opened
2 months ago
0
Keep RoomGeometry allocated
#818
Raildex
closed
2 months ago
5
TE: Massive performance difference between 1.6.9 and 1.7 when working with very large rooms
#817
Nickelony
closed
2 months ago
2
TE: Convert Block class to struct
#816
Raildex
opened
2 months ago
0
Fix (and de-harcode) texture sounds "limit" when loading a PRJ2
#815
Joey79100
closed
1 month ago
0
Texture sounds Custom3 to Custom8 revert to Custom2 after reloading
#814
Joey79100
closed
1 month ago
0
add arguments
#813
davidmarr
closed
2 months ago
0
TE: Group texturing an animated texture makes the texture not animate
#812
Nickelony
opened
2 months ago
0
TIDE: Level name with non-English characters can break the project
#811
Nickelony
closed
1 week ago
0
TE: Build Cache
#810
Raildex
opened
2 months ago
1
Minor errors in TEN base WAD for LARA
#809
Joey79100
opened
2 months ago
0
TEN sound overrides: few errors (assets/catalogs)
#808
Joey79100
closed
2 months ago
1
TE: sound auto-detection adds sound "-1" if empty sound source is found on the map
#807
Joey79100
opened
2 months ago
0
TIDE: Delete and re-copy files on TEN project update
#806
Lwmte
closed
1 week ago
0
TE: Diagonal walls can sometimes make Lara slide into the void
#805
Nickelony
opened
2 months ago
0
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