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.blend file:
https://drive.google.com/drive/folders/1Je1OBKPKipFnuLeqkOxHXWcDbH_EaCnj?usp=sharing
Included in the drive is the full model and the "testing" model which is where the images come from…
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I think it would be helpful (especially when writing accounts, but also more generally) to have another map type - showing all cells where breeding has been reported for the species. This could be jus…
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### What is the bug? (in English)
Hi there,
I was running Lizmap Web Client 3.6.12 with a few maps based on PostgreSQL / PostGIS layers, which was very fine.
Since I got a message in QGis Lizmap pl…
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### Problem
Minetest supports normalmaps, bumpmaps, and the like, but it does this on a global, engine-wide basis, and all the relevant configuration values are applied throughout the engine as wel…
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I noticed a couple of shaders from legacy maps which were rendered wrong with my naive overbright implementation due to the color buffer and fragment shader outputs being restricted to [0, 1], which c…
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Hi,
**Description**: I tried to load a .PLY file with your library, unfortunately it does not work as intended - resulting in an error: `RuntimeError: Internal PLY loading error. Type has no defin…
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`GLTFExporter` does not export models with normal maps correctly. This is a known-issue. Perhaps this post can help sort it out.
//
three.js is highly flexible. It supports both OpenGL-style and…
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Like the title says, it's very annoying to constantly set the blue channel to "Blue", since it defaults to "Zero". This makes batch-exporting textures that has normal maps very infuriating.
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vmath has different leader commands for normal and visual mode.
```vim
" vmath {{{
" Calculates sum, average, min, and max of a selection of numbers.
"
vnoremap m y:call VMATH_Analyse()
nnor…
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Hello, I downloaded the segmentation maps through the google drive link, but there is only the segmentation maps of normal data. Could you share the segmentation maps of the test data?