-
```
In our multi-threaded application, we have a thread that renders osg, and
another one that displays a GUI. That GUI changes ocean properties, such as
refraction.
When enabling/disabling refract…
-
- Related to https://github.com/godotengine/godot/issues/82637.
### Tested versions
- Reproducible in: 4.0.stable, 4.2.stable
### System information
Godot v4.2.stable - Fedora Linux 39 (KD…
-
In Sevtech 3.1.1, Astral Sorcery's Refraction Table changed Pelotrio to Infinity for weapons. Wanted to propose the change but all options seemed grayed out.
Rx2TF updated
5 years ago
-
The focus_finding variables such as `NA_Illumination` and `emission_wavelength` are currently hardcoded in #128 in [line](https://github.com/czbiohub-sf/shrimPy/blob/f9f482983b314bf75b8150698f2deb1077…
-
Make a 3 color gradient algorithm.
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Using ImpersonateChrome instead works fine.
```go
package main
import (
"fmt"
"log"
"github.com/imroc/req/v3"
)
func main(){
client := req.C().ImpersonateFirefox()…
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Likely tricky as [gl-texture2d](http://github.com/stackgl/gl-texture2d) has to cover a lot of ground, but this would be super useful for enabling skyboxes (#4) and reflection/refraction among other th…
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```
split the moon in two or more vertical stripes, for each aquire the refraction
corrected height and scale the v-component in the moons fragment shader by
linear interpolation within the stripes.…
-
```
split the moon in two or more vertical stripes, for each aquire the refraction
corrected height and scale the v-component in the moons fragment shader by
linear interpolation within the stripes.…
-
http://gpg.geosci.xyz/content/seismic/seismic_refraction_irregular_layers.html
Second paragraph says "consider diagram to the right" but there is no diagram... @lheagy @thast @dccowan