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@kaiiam and I have been talking about creating new terms for environmental parameters/traits like concentrations of chemical in environmental material, or qualities that inhere in environmental materi…
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Is this project supported for non Mixed Reality usage? I do not have a Mixed Reality Head Mounted Device. But I'm getting errors in the editor for Unity 2020.1.0f1.
I have just created a new Unity …
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I had a 2d scene with some 2d global lights and free form lights (from the URP package). When i had it in the editor and the game view, it looked perfect but when i built the project suddenly it would…
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Hi
I want to use Ar foundation and LWRP at the same time. after spending one day to get the LWRP work with AR foundation, now I have a problem that the plane detection works correctly and I can see t…
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After a discussion with someone on the `#godotengine` IRC, it seems Qodot doesn't support mesh splitting (or we haven't found it, at least). Mesh splitting allows for greater frustum culling effective…
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I'm separating this issue from https://github.com/KybernetikGames/animancer/issues/15 since it seems to be a Unity bug in the `PreviewRenderUtility` class.
- Using the Universal Render Pipeline cau…
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I imported a colored glb model at runtime but the colors didn't display. I created the model online using [Tinkercad](https://www.tinkercad.com/). Imported it under the Lightweight Render Pipeline wit…
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while looking at the SDL2 render issues (#399, #397, #277) it has become apparent the current sprite masking (wall polygon blending) strategy cannot be easily made to work without overlapping covers o…
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The lwrp-support-2019.1-with-2.1 SampleLWRPScene works on 2019.1.3, but is broken in 2019.1.8. On 2019.1.8 the plane ends up being in the air, while the outline for the plane is on the floor.
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Hello,
I downloaded Jaguar2015XE https://content.lgsvlsimulator.com/vehicles/jaguarxe2015/,
and open it in unity editor(windows10), why the car colors are all pink?
seem most shader all lost.
![…