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Requested in ticket Ticket #199232
Feature Type: feat_addition_ide
Description: Hello,
(disclaimer1: sorry not english native)
(disclaimer2: verry happy with GM, just want to make it a better to…
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看图:
![Sprite Animation Editor](http://pic3.filec2c.com/doimg/nantas/c6f1f8bb/)
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### Description
Editor crash. Requires "sprite folders" addon to be enabled.
### Steps to reproduce
Easy to reproduce. See gif.
![brave_2l8fG0LI2y](https://user-images.githubusercontent.com/1748…
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Improve detection of sprite dimensions in the editor.
- [ ] Add support for inline (non-commented-out) sprite sizes:
```
PROGMEM const unsigned char sprite[] = {
5,5,
0x00, 0x00, 0x00, 0x…
flaki updated
8 years ago
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(the current website editor)
if one sprites' blocks are too much, sometime i open it and almost ALL blocks are gone!! it goes very stuck and blocks in sidebar are stacked! even mouse operations twitc…
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**Describe the bug**
If you try to import a malformed or unsupported image file, Editor will display an error, but then will open "Import Sprite" dialog anyway. That dialog will be "importing" an ima…
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See this Cleanup Crew discussion: https://github.com/leopard-js/leopard-mentors/discussions/7
> Then I noticed that Leopard sprites are folders, so I tried to add a new folder. I gave it a name, bu…
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## Context
Current handling of sprites is a mess. There's 3 equally broken export modes. I didn't write code for any of them and cannot contact the authors. Code documentation is sparse and does no…
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### Tested versions
-Reproducible in Version 4.2.1 Stable
### System information
Godot v4.2.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1650 (NVIDIA; 31.0…
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## Is your feature request related to a problem?
In issue #4529, I ask the question that brings all this together:
> Does the camera care about its target instance's `x` and `y` or its `mask_index…