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### Describe the project you are working on
Godot [Voxel plugin](https://godotengine.org/asset-library/asset/1773) based on a fragment shader **writing** to `NORMAL`, `TANGENT` and `BINORMAL` witho…
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This is an obvious problem for a space voxel game. The medium we build the world out of is blocks, but we would like to approximate a spherical planet. If possible, we'd like to be able to allow the…
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## Bug report
- AirSim Version/#commit: 1.8.1
- OS Version: Ubuntu 22.04.2 LTS
### What's the issue you encountered?
When creating a voxel image from the Blocks (1.8.1 Linux…
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**Describe the bug**
Hello, I wasn't sure whether to post this in the main [cellfinder](https://github.com/brainglobe/cellfinder) repo or here.
I am running cell detection through the napari plugin …
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implementing these now alongside dynamictables and it seems like these are mostly artifacts of history atp that persist bc of the relative rarity of intracellular ephys data nowadays.
## Usage
c…
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**Describe the project you are working on:**
I would like to create a voxel game where the objects' collisions are composed of many cube colliders. I can't use concave mesh colliders because I woul…
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That's fixed and I indicate the procedure if it may help someone
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our lab engineer has fixed this curious problem (that never happened before): we have to change the position of the NiiStat File …
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environment: Ubuntu 20.04, ROS noetic
When I use the `catkin_make ` command, i got some errors:
/home/chance/rosspace/src/rtabmap_ros/src/costmap_2d/voxel_layer.cpp: In member function ‘virtua…
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Hi,
I am trying to use PV-LIO on a scan with a lot of very small rooms. The thing is i don't want realtime mapping, but i want the drift to be as less as possible. I can run the algorithm on 96 cor…
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Hi,
I tried reconstructing the whole redkitchen sequence, but the reconstruction didn't look like the one given in the dataset, some parts of the reconstruction are cropped/incomplete. Do you have …