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As per Marriott's suggestion from prototype feedback
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Als je in het menu een knop inhoud totdat je in het spel zit en je laat hem dan los dan crasht het spel.
Deze error zit in de develop en kan eigenlijk niet voorkomen.
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I love that your implementation of CatmullRomSpline allows for it to be chordal, but it would be extra useful (at least for me), if it had the option to be continuous - and that way, it would be relat…
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http://gamedevelopment.tutsplus.com/tutorials/an-introduction-to-spritesheet-animation--gamedev-13099
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https://hacks.mozilla.org/2016/01/building-games-for-firefox-os-tv/
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`ScreenWrapper.cs` is the script component that screen wraps any GameObject it is attached to.
It is currently implemented as a slick hack using the `OnBecameInvisible()` Renderer message to determin…
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Hi MattRix.
First off, thanx for your work, I apreciate it very much.
We were trying out our game project under Unity 5, and we had a couple of small issues with Futile.
First one was that all shor…
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A quadtree (http://en.wikipedia.org/wiki/Quadtree) is a tree data structure that supports efficient searches in two-dimensional space. Quadtrees are frequently used in game design to improve the effi…
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```
Release NDK for Google TV.
The latest available NDK r7 for Android does not produce compatible binaries.
Tested on both Fishtank and Logitech Revue.
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